features from fastrak consulting

click here for the features menu

The power of questionspixel.gif (807 bytes)

pixel.gif (807 bytes) Types of question
pixel.gif (807 bytes)
THE QUESTIONS THAT CAN BE USED in interactive self-study can be classified into five types:

Selecting
In selecting questions, the user simply picks from a range of options. These are the most common questions and the simplest to develop. There are many varieties:

  • at the simplest level, the user has to make a binary decision – yes or no, true or false
  • the ubiquitous multi-choice question offers the user a wider range of alternatives – generally 3-6 – and allows the user to make a single selection.
  • a variant on this is to allow the user to make multiple selections from a list; sometimes a fixed number of selections is asked for, at other times it can be variable
  • options do not need to be presented as text list; users may be asked to select from a number of images or to click on a part of an image; they may be asked to stop an audio or video sequence at a point where they recognise a particular event or situation occurring

Supplying
With this type of question, the user supplies an answer by typing into a text box. There are several variants:

  • the user may be asked to answer in words or numbers
  • the user’s answer may or may not be constrained in length or form
  • the user may be asked to supply a single answer or a series of answers

Ordering/ranking
The purpose of this type of question is to have the user place a number of items in sequence, whether this is their logical order or their order of importance. In the case of the former, there will typically be one correct position for each item, although there is no reason why items shouldn’t be accepted in a range of positions.

Matching
With this type of question the user identifies matched pairs, usually from two lists. There may or may not be equal numbers of items in each list.

Locating
In this case, the user identifies the location of a part on a photo, illustration or diagram. The user may have to locate a single item or a series of items.

footer2.gif (845 bytes)
                                                     Fastrak Consulting Ltd, 1998. All rights reserved.                                Last revised 18/4/99